Major Changes:
Added personal shields to all Arm land structures.
Added cloaking to all Core land structures.
Removed proximity bonuses from Captains. Improved Captain weapons, lowered costs.
Added upgrade modules.

New Units:
Upgrade Modules.
Flying Metal Extractor.
Flying Light Gauss Tower.
Flying Guardian.
Flying Teleporter.

General Balance:
Increased armor, reduced metal cost for Command Beacons. Removed invulnerability shield when Commander is near.
Increased armor on Hornet and Thorn.
Increased armor on Flea, Weasel, Peewee, Instigator.
Lowered armor on Bear, Hulk, Turtle, Envoy.
Lowered speed on Turtle, Bear.
Lowered weapon damage on LLT, LGT.
Reduced weapon damage on Inferno.
Spies now detect Spies, Commanders, Decoy Commanders, Captains, and detect and deactivate all jamming units. LOS reduced.
Cheating AI buildings are now uncapturable.
Improved missile aiming scripts.
Improved missile ground damage by 20%.
Reduced armor on Roach.
Inferno Damage Modifier Changed from .1 to .25 to be consistent with other armored state units.
Viper Damage Modifier Changed from .3 to .25 to be consistent with other armored state units.

Captain Balance:
Removed proximity bonuses from Captains.
Reallowed Captain resurrection.
Significantly improved weapon damage on for all Captains.
Lowered Captain Gantry and Captain costs.
Removed shield ability from Maverick. Added chaingun as its level 3 upgrade.
Disabled Captain weapons if a player has two Arm or two Core Captains at the same time to prevent sharing exploits in multiplayer games.

Sea Balance:
Reduced armor, weapon damages on Scout Boats.
Reduced metal cost, weapon damages, armor on Gun Boats.
Reduced cost, armor on Escort Frigates. Removed missiles, swapped torpedo with weaker depth charge. Switched to models from Escalation.
Removed Ambassador / Eradicator.
Moved Turtle to Level 1 Vehicle Plant.
Removed amphibious movement class from Raider.

Cosmetic Changes:
New menu screen.
New loading screen.
New Nova model.
New models for Advanced Construction Ships.
Changed Teleporter models to original Galactic Gate models.
Changed Underwater Moho Metal Makers and Moho Mines to Escalation models.
New build picture for Mobile Teleporter.
Minor adjustments to Demon model. Improved walk script. New build picture.
Minor adjustments to Turtle model. Changed script to "deploy" after leaving factory.
Minor adjustments to Avalon model.
Changed Captain and Commander upgrade animations.
Standardized GUI for Spider, Neutron, Stunner.
Standardized GUI for Toaster and Intimidator.

Bug Fixes:
Fixed bug in Searcher aim speed.
Fixed bug with Mobile Teleporter teleporting units on a slope.
Corrected corpse model for Parasite.
Added missing special damages for all new units.
Added missing death scripts to Command Beacons.
