TAWP H Beta 3 notes...


New Units
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Arm Floating Solar

Omni Towers (upgrade options)

Core Implosion Device (on hold)

Core 'Walking Ship' (on hold)

Core 'Super Duper Sub' (on hold - may not make it)

MUATs - revised versions that do not require firing to activate, but are manual (use shift click to rapid unload)

Arm Gorgon (stun tower)


Removed Units
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Hover Radars
Hover Jammers

Floating Jammers
Metal Generators

Arm Hydro

Quad Airpads (thinking of repalcing L1 OTA ones with these)

Arm Rector

Core MARV



Misc
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- The new L2 bombers utilize the prevoius L3 models again. I've made improvements and these just look better, especially with the modified missiles - deal with it :P


- The Core Ulab and Core Gantry need texture improvements


- Cyberoth is still not complete but is fully functional in game


- LRPC ranges are back to similar ranges for now (5120). With the upgrades in place I did not want to overdo the differences with these - plus LRPCs wars are intense fun.


- Arm no longer ressurects - testing will determine if this a good / bad idea


- Core no longer has a FARK counter


- Core Detonator still needs work - it still functions as a AOE stunner.


- Arm EMP and Core Neutron are still TAC nukes - they will probably stay this way










