πŸ›‘οΈ TA Archive

Total Annihilation Tools

Everything here still works with TA files today. Open-source projects are linked at GitHub (always current); the classic Windows tools are self-hosted here, mirrored from File Universe β€” the community’s long-standing archive. All classic tools are 32-bit Windows programs β€” they run fine on Windows 10/11, usually without compatibility modes. The full classic toolkit (plus Cavedog’s patches, demos and soundtrack) is on the File Universe mirror page.

Map editors

HPI archive utilities

Unit & script tools

Engines & online play

A note on safety

Every tool listed here has been part of the TA community for years, but 32-bit-era Windows executables are exactly what your antivirus likes to grumble about. The classic tools are clean (false positives from old installers are common), but verify what you download and prefer the GitHub sources where they exist. Our own downloads are checksummed β€” see Download Verification & Safety.

Map Editor (Web-Mappy)

Build a Total Annihilation map in your browser: place terrain sections from 182 tileset worlds on a flat base, fit their height contours, export .tnt + .ota.

Map Section Packs

25,465 ready-made terrain sections (hills, coasts, rivers, cliffs, walls) for the Total Annihilation map editors β€” the complete Baukasten, free download.

TA Archive Python Tools

Free open-source Python tools to unpack Total Annihilation archives and inventory map features β€” no dependencies, stdlib only.