🛡️ TA Archive

Big Bertha Render Control

COB-exact: timeline 1:1 from ARMBRTHA.COB (cross-checked line by line against the shipped ARMBRTHA.BOS source). Big Bertha has no deploy sequence — its animation is aiming & firing.

Animation

Big Bertha animation

PNG frames

Big Bertha frame
Frame 0 / 1570.00 s

COB timeline (ARMBRTHA.COB)

  • 0.0–0.4 s — rest pose (Create: hide flare — the flash is only visible when firing)
  • 0.4–6.4 s — AimPrimary: turret +30° at 5°/s, sleeve +10° at 2°/s (both at the same time)
  • 6.9 s — FirePrimary: recoil 5 elmo (in 10 ms), muzzle flash 250 ms
  • 7.15–8.82 s — barrel return at 3 elmo/s (the slow return is original timing)
  • 9.3–15.3 s — AimPrimary(0,0): leisurely back to the rest pose

The original aiming speeds really are this slow (5°/s turret, 2°/s sleeve) — the gunner of a Big Bertha takes her time.