🛡️ TA Archive

Warrior Render Control

COB-exact: timeline 1:1 from ARMWAR.COB (rev31.gp3, the 3.1 balance). the Warrior walks with ANIMATED keyframe slides (377 segments), and its gun fires via FireSecondary — FirePrimary is an empty script.

Animation

Warrior animation

PNG frames

Warrior frame
Frame 0 / 2480.00 s

COB timeline (ARMWAR.COB)

  • 0.04–5.00 s — Walks one full gait cycle — the series' biggest: ANIMATED keyframe slides (377 segments), hips and thighs glide instead of snapping
  • 5.00–5.70 s — Stopping
  • 5.85–6.07 s — AimPrimary: torso +30° at 150°/s, left arm +10° (45°/s)
  • 6.25–11.15 s — Three gun flashes (gunflare, 100 ms) at the 1700 ms Reload cadence — FirePrimary itself is an EMPTY script, the gun fires via FireSecondary
  • 13.35–13.68 s — RestoreAfterDelay: 5 s hold, torso and all three arms back
  • 13.95–18.90 s — Walks the gait cycle again