🛡️ TA Archive

Adv. Aircraft Plant (CORAAP) Render Control

COB-exact: timeline 1:1 from coraap.cob (activatescr/deactivatescr, disassembled with _cob_dis.py). StateChg staged-deploy family: 6 open stages, then the compiled close order — not a reversed activate. Fire/hit/death/smoke scripts are engine-driven or firing-only and not part of this loop.

Animation

Adv. Aircraft Plant animation

PNG frames

Adv. Aircraft Plant frame
Frame 0 / 950.00 s

COB timeline (CORAAP.COB)

  • 0.00–0.40 s — Closed rest pose (3DO zero point)
  • 0.40–1.19 s — activatescr stage 1: head2 x-move 0.00 elmo→-0.75 elmo, head1 x-move 0.00 elmo→0.80 elmo, block1 x-turn 0.0°→0.0°, block1 y-turn 0.0°→0.0° …
  • 1.19–1.44 s — activatescr stage 2: block1 x-turn 0.0°→0.0°, block1 y-turn 0.0°→0.0°, block1 z-turn -90.2°→-180.2°, block2 z-turn 90.2°→180.2°
  • 1.44–1.69 s — activatescr stage 3: pedistal y-move 0.00 elmo→5.00 elmo
  • 1.69–2.00 s — activatescr stage 4: sleeve1 x-move 0.00 elmo→3.70 elmo, sleeve2 x-move 0.00 elmo→-3.65 elmo, head2 y-move 0.00 elmo→-2.85 elmo, head1 y-move 0.00 elmo→-2.85 elmo
  • 2.00–2.36 s — activatescr stage 5: head2 x-move -0.75 elmo→-0.80 elmo, head2 y-move -2.85 elmo→-2.85 elmo, bump2 x-move 0.00 elmo→2.40 elmo, bump2 y-move 0.00 elmo→0.40 elmo …
  • 2.36–3.11 s — activatescr stage 6: conduit1 z-move -0.05 elmo→-0.30 elmo, gun2 x-turn 0.0°→179.8°, gun1 x-turn 0.0°→179.8°, conduit1 z-turn 0.0°→0.0°
  • 4.31–4.84 s — deactivatescr stage 1: conduit1 z-move -0.30 elmo→-0.05 elmo, gun2 x-turn 179.8°→0.0°, gun1 x-turn 179.8°→0.0°, conduit1 z-turn 0.0°→0.0°
  • 4.84–5.23 s — deactivatescr stage 2: head2 x-move -0.80 elmo→-0.75 elmo, head2 y-move -2.85 elmo→-2.85 elmo, bump2 x-move 2.40 elmo→0.00 elmo, bump2 y-move 0.40 elmo→0.00 elmo …
  • 5.23–5.62 s — deactivatescr stage 3: sleeve1 x-move 3.70 elmo→0.00 elmo, sleeve2 x-move -3.65 elmo→0.00 elmo, head2 y-move -2.85 elmo→0.00 elmo, head1 y-move -2.85 elmo→0.00 elmo
  • 5.62–6.21 s — deactivatescr stage 4: pedistal y-move 5.00 elmo→0.00 elmo
  • 6.21–6.62 s — deactivatescr stage 5: block1 x-turn 0.0°→0.0°, block1 y-turn 0.0°→0.0°, block1 z-turn -180.2°→-90.2°, block2 z-turn 180.2°→90.2°
  • 6.62–7.03 s — deactivatescr stage 6: head2 x-move -0.75 elmo→0.00 elmo, head1 x-move 0.80 elmo→0.00 elmo, block1 x-turn 0.0°→0.0°, block1 y-turn 0.0°→0.0° …
  • 7.03–7.63 s — closed again — loop restarts (fire/hit/death scripts are engine-driven, not in this loop)

Every stage duration equals its COB sleep exactly; values are raw COB units (turns: BAM 65536 = 360°, moves: elmo × 163840). Renderer conversions follow the proven family conventions (_cob_anim.py).