🛡️ TA Archive

Aircraft Plant (CORAP) Render Control

COB-exact: timeline 1:1 from corap.cob (activatescr/deactivatescr, disassembled with _cob_dis.py). StateChg staged-deploy family: 4 open stages, then the compiled close order — not a reversed activate. Fire/hit/death/smoke scripts are engine-driven or firing-only and not part of this loop.

Animation

Aircraft Plant animation

PNG frames

Aircraft Plant frame
Frame 0 / 990.00 s

COB timeline (CORAP.COB)

  • 0.00–0.40 s — Closed rest pose (3DO zero point)
  • 0.40–1.13 s — activatescr stage 1: section1 x-move 0.00 elmo→5.85 elmo
  • 1.13–2.05 s — activatescr stage 3: section2 x-move 0.00 elmo→4.50 elmo, section2 z-move 0.00 elmo→2.10 elmo
  • 2.05–2.85 s — activatescr stage 5: guna x-move 0.00 elmo→7.05 elmo, gunb x-move 0.00 elmo→4.85 elmo, gunb z-move 0.00 elmo→2.00 elmo
  • 2.85–3.38 s — activatescr stage 7: guna z-move 0.00 elmo→2.50 elmo, gunb x-move 4.85 elmo→3.65 elmo, gunb z-move 2.00 elmo→4.15 elmo, gunb y-turn 0.0°→9.6°
  • 4.58–5.43 s — deactivatescr stage 1: guna z-move 2.50 elmo→0.00 elmo, gunb x-move 3.65 elmo→4.85 elmo, gunb z-move 4.15 elmo→2.00 elmo, gunb y-turn 9.6°→0.0°
  • 5.43–6.13 s — deactivatescr stage 3: guna x-move 7.05 elmo→0.00 elmo, gunb x-move 4.85 elmo→0.00 elmo, gunb z-move 2.00 elmo→0.00 elmo
  • 6.13–6.83 s — deactivatescr stage 5: section2 x-move 4.50 elmo→0.00 elmo, section2 z-move 2.10 elmo→0.00 elmo
  • 6.83–7.38 s — deactivatescr stage 7: section1 x-move 5.85 elmo→0.00 elmo
  • 7.38–7.98 s — closed again — loop restarts (fire/hit/death scripts are engine-driven, not in this loop)

Every stage duration equals its COB sleep exactly; values are raw COB units (turns: BAM 65536 = 360°, moves: elmo × 163840). Renderer conversions follow the proven family conventions (_cob_anim.py).