COB-exact: timeline 1:1 from corsolar.cob (activatescr/deactivatescr, disassembled with _cob_dis.py). StateChg staged-deploy family: 7 open stages, then the compiled close order — not a reversed activate. Fire/hit/death/smoke scripts are engine-driven or firing-only and not part of this loop.
Animation

PNG frames

Frame 0 / 1020.00 s
COB timeline (CORSOLAR.COB)
- 0.00–0.40 s — Closed rest pose (3DO zero point)
- 0.40–1.00 s — activatescr stage 1: shell y-move 0.00 elmo→4.10 elmo
- 1.00–1.72 s — activatescr stage 3: leg1 x-move 0.00 elmo→4.45 elmo, leg1 z-move 0.00 elmo→4.50 elmo, leg2 x-move 0.00 elmo→-4.55 elmo, leg2 z-move 0.00 elmo→4.50 elmo …
- 1.72–2.10 s — activatescr stage 5: wing1 z-turn 0.0°→-90.0°, wing2 z-turn 0.0°→90.0°
- 2.10–2.48 s — activatescr stage 6: wing1 z-turn -90.0°→-229.3°, wing2 z-turn 90.0°→229.3°
- 2.48–2.70 s — activatescr stage 7: wing3 y-move 0.00 elmo→0.30 elmo, wing4 y-move 0.00 elmo→0.30 elmo
- 2.70–3.07 s — activatescr stage 8: wing3 y-move 0.30 elmo→0.00 elmo, wing4 y-move 0.30 elmo→0.00 elmo, wing3 x-turn 0.0°→-90.0°, wing4 x-turn 0.0°→91.2°
- 3.07–3.41 s — activatescr stage 9: wing3 y-move 0.00 elmo→0.30 elmo, wing4 y-move 0.00 elmo→0.30 elmo, wing3 x-turn -90.0°→-229.3°, wing4 x-turn 91.2°→229.3°
- 4.61–5.04 s — deactivatescr stage 1: wing3 y-move 0.30 elmo→0.00 elmo, wing4 y-move 0.30 elmo→0.00 elmo, wing3 x-turn -229.3°→-90.0°, wing4 x-turn 229.3°→91.2°
- 5.04–5.48 s — deactivatescr stage 2: wing3 y-move 0.00 elmo→0.30 elmo, wing4 y-move 0.00 elmo→0.30 elmo, wing3 x-turn -90.0°→0.0°, wing4 x-turn 91.2°→0.0°
- 5.48–5.68 s — deactivatescr stage 3: wing3 y-move 0.30 elmo→0.00 elmo, wing4 y-move 0.30 elmo→0.00 elmo
- 5.68–6.11 s — deactivatescr stage 4: wing1 z-turn -229.3°→-90.0°, wing2 z-turn 229.3°→90.0°
- 6.11–6.68 s — deactivatescr stage 5: wing1 z-turn -90.0°→0.0°, wing2 z-turn 90.0°→0.0°
- 6.68–7.18 s — deactivatescr stage 7: leg1 x-move 4.45 elmo→0.00 elmo, leg1 z-move 4.50 elmo→0.00 elmo, leg2 x-move -4.55 elmo→0.00 elmo, leg2 z-move 4.50 elmo→0.00 elmo …
- 7.18–7.57 s — deactivatescr stage 9: shell y-move 4.10 elmo→0.00 elmo
- 7.57–8.17 s — closed again — loop restarts (fire/hit/death scripts are engine-driven, not in this loop)
Every stage duration equals its COB sleep exactly; values are raw COB units (turns: BAM 65536 = 360°, moves: elmo × 163840). Renderer conversions follow the proven family conventions (_cob_anim.py).