COB-exact: timeline 1:1 from CORSTORM.COB (rev31.gp3, the 3.1 balance). the CORE rocket bot — its gait script is literally named `walk`, and the rockets themselves are engine effects.
Animation

PNG frames

Frame 0 / 1000.00 s
COB timeline (CORSTORM.COB)
- 0.04–1.12 s — Walks one full gait cycle — its gait script is literally named `walk`
- 1.12–1.70 s — Stopping
- 1.85–2.18 s — AimPrimary: turret +30° at 90°/s, launcher +10° (45°/s)
- 2.40–5.40 s — FirePrimary only flips a state bit — rockets and flashes are engine effects at the untouched fire-point anchors
- 5.40–5.73 s — RestoreAfterDelay: 5 s hold, then back
- 6.00–7.08 s — Walks the gait cycle again