🛡️ TA Archive

Thud Render Control

COB-exact: timeline 1:1 from CORTHUD.COB (rev31.gp3, the 3.1 balance). Artillery KBot — walk, aim the gun, two alternating plasma shots.

Animation

Thud animation

PNG frames

Thud frame
Frame 0 / 1120.00 s

COB timeline (CORTHUD.COB)

  • 0.04–1.50 s — Walks one full gait cycle (16 stop-motion poses)
  • 1.50–2.10 s — Stops: legs ease to zero at 200°/s
  • 2.30–2.70 s — AimPrimary: torso +30° (90°/s), gun +10° (45°/s)
  • 2.60–4.55 s — Two shots, alternating rgun/lgun — 2 elmo recoil, flash 100 ms (Plasma Cannon 1.95 s)
  • 4.60–4.90 s — RestoreAfterDelay: after 2.75 s back to the rest pose
  • 5.00–7.55 s — Walks the gait cycle again