BattleTanx Total Annihilation by Wormhole Productions
version 1.0 - TA:MUTATION VERSION
http://wormhole.tauniverse.com
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BTTA is based on the 3DO game BattleTanx: Global Assault for the Playstation 
and Nintendo 64 platforms. The balance of the original game is mostly intact, 
though slightly tweaked in some cases.
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Installation:
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First make sure you have the following files:
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][btta.ccx			-- modified rev31.gp3 file, core BTTA data
][BTTA.tc			-- TC data file for TA:M
BTTA_readme.txt			-- this file
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To install BTTA, copy these three files to the TA-Mutation\TCs\ folder, then
run TA:M, choose BTTA from the TC menu, and enjoy!
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Credits:
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Project lead, designer, basically everything not listed below:
	Gnome (gnomre@gmail.com)
Unit creation and scripting assisstance:
	zwzsg (Shipyard; Gun Buddy texturing)
	SOI_Sentinel (a LOT of scripting help)
	Longbow	(also a lot of scripting help)
	Ground_Zero (M1A1)
	Nikola Genkov (Submarine based on USS Ohio)
	Ender (explosion animations, some buildpics, road tiles on maps)
	TRO (road tiles for future maps when Gnome unlazifies)
	RightField (custom textures)
Other thanks:
	Muzzleflash (constant "encouragement" and help with some of the 
		    aspects from the PSX version)
	Dragon45 (and his friend, long forgotten his nickname, but they 
		 originally thought the idea of this mod up. I know, I'm only
		 three years late :P)
	3DO (the original BattleTanx game :))
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Copyright:
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Original BattleTanx game and all related logos, tanks, content and art 
copyright 3DO.
Total Annihilation and all related logos and content copyright Cavedog.
BattleTanx: Total Annihilation by Wormhole Productions. This mod may be freely
redistributed as long as all files, including this readme, are included, and
as long as no money is charged for the data.

Questions, comments, etc go to Gnome: gnomre@gmail.com