GMTA AI created by MajorBigg (sieistfetter@hotmail.com)
this is a guide to what the ai profiles are + should be! if the profile does anything other than whats listed here for offense units its wrong! that means its a bug, and it needs fixing.

X = cavedog's standard profile and metal version of it.

*type of battle*		*maps*	//metal = battle without metal makers.

airbattle			AirBattle
(perfect)			AirMetal

only air & hover		Acid
(might build sea resources)

air,hover,amphibious		Hover
(perfect)			Urban //Hover profile modified for a lower metal map

air & land	 		DEFAULT
(perfect)			Metal
				landmission - for land maps where land attack is possible

air,hover,amph,sea		SeaBattle
(perfect)			SeaMetal
				seamission -for sea maps in missions

air, naval, hover		Waterwrld
(perfect)

land,air,sea,hover,amph		alles //it means all in german..
(perfect)


Map name		cavedog profile used		profile used for GMTA AI 

A Plethora of Ponds	DEFAULT				Hover
Abysmal Lake		DEFAULT				alles
Acid Foursome		Acid				DEFAULT
Acid Pools		Hover				Acid
Acid Trip		Acid				AirBattle
Ancient Issaquah	DEFAULT				Hover
Anteer Strait		SeaBattle			Seabattle
Ashap Plateau		none				DEFAULT
Assault on Suburbia	Hover				Urban
Biggie Biggs		AirBattle			AirBattle
Block Wars		Metal				Metal
Brain Coral		Waterwrld			Waterwrld
Caldera's Rim		SeaBattle			SeaBattle
Cavedog Links CC	Hover				Hover
Checker Ponds		Acid				AirBattle
Cloudious Prime		DEFAULT				AirBattle
Cluster Freak		AirBattle			AirBattle
Coast To Coast		SeaBattle			SeaBattle
Comet Catcher		DEFAULT				DEFAULT
Core Prime Industrial Area	Metal			Metal
Crater Islands		SeaBattle			SeaBattle
Crystal Cracked		SeaBattle			SeaBattle
Crystal Isles		SeaBattle			SeaBattle
Crystal Maze		DEFAULT				DEFAULT
Crystal Treasure Island		DEFAULT			DEFAULT
Dark Side		DEFAULT				DEFAULT
Dire Straits		Hover				Hover
East Indeez		SeaBattle			SeaBattle
Eastside Westside	Urban				Urban
Etorrep Glacier		none				alles
Evad River Confluence	AirBattle			Hover
Expanded Confluence	Hover				Hover
Flooded Glaciers	SeaBattle			SeaBattle
Fox Holes		none				DEFAULT
Full Moon		DEFAULT				DEFAULT
Gasbag Forests		Acid				Acid
Gasplant Plain		DEFAULT				DEFAULT
Gods of War		SeaBattle			SeaBattle
Great Divide		none				DEFAULT
Greenhaven		DEFAULT				DEFAULT
Higher Ground		AirBattle			AirBattle
Hundred Isles		none				SeaBattle
Ice Scream		Hover				Hover
Icy Bergs		Waterwrld			Waterwrld
John's Pass		Hover				Hover
Kill The Middle		AirBattle			DEFAULT
King of the Hill	none				DEFAULT
Lake Shore		DEFAULT				SeaBattle
Lava & Two Hills	AirBattle			AirBattle
Lava Alley		none				DEFAULT
Lava Highground		DEFAULT				DEFAULT
Lava Mania		DEFAULT				DEFAULT
Lava Run		DEFAULT				DEFAULT
Long Lakes		DEFAULT				Hover
Lusch Puppy		AirBattle			AirBattle
Luschaven		Hover				Hover
Luschie			DEFAULT				Hover
Luschinfloggen		DEFAULT				Hover
Luschious		DEFAULT				Hover
Metal Heck		DEFAULT				Metal
Metal Isles		SeaBattle			SeaMetal
Moon Quartet		DEFAULT				DEFAULT
Mounds of Mars		DEFAULT				DEFAULT
Ooooweeee		AirBattle			AirBattle
Over Crude Water	AirBattle			AirBattle
Painted Desert		none				DEFAULT
Pillopeens		SeaBattle			SeaBattle
Pincushion		DEFAULT				DEFAULT
Plains and Passes	DEFAULT				DEFAULT
Polar Range		DEFAULT				alles
Polyp Fields		Waterwrld			Waterwrld
Red Hot Lava		DEFAULT				DEFAULT
Red Planet		DEFAULT				DEFAULT
Red River North		Hover				Hover
Red River		Hover				Hover
Red Triangle		none				alles
Ring Atoll		none				alles
Rock Alley		DEFAULT				DEFAULT
Ror Shock		SeaBattle			SeaBattle
Sail Away		SeaBattle			SeaBattle
Sector 410b		Hover				AirBattle
Seven Islands		none				SeaMetal
Sherwood		DEFAULT				DEFAULT
Shore to Shore		SeaBattle			SeaBattle
Show Down		DEFAULT				DEFAULT
Slate Gordon		AirBattle			AirBattle
Slated Fate		DEFAULT				DEFAULT
Starfish Isle		DEFAULT				alles
Steel Jungle		Urban				AirBattle
Surface Meltdown	Acid				DEFAULT
Temblorian Mist		AirBattle			AirBattle
The Barrier Reef	SeaBattle			SeaBattle
The Bayou		Hover				SeaBattle
The Cold Place		none				alles
The Desert Triad	AirBattle			DEFAULT
The Pass		none				AirBattle
ThundurLok Rok		DEFAULT				Hover
Town & Country		Urban				Urban
Tropical Paradise	Waterwrld			Waterwrld
Trout Farm		DEFAULT				Urban
Two Continents		AirBattle			SeaBattle
Yerrot Mountains	none				DEFAULT


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Now if you are interested on how this ai works or if you want to make alterations to this ai ONLY FOR YOU!!!!! -meaning you can't re-release! you can use the key below for help. just change # values accordingly, to learn how to make ai get a thing that will tech you, like a  txt file in ai making programs or what ever it is now a days..

  //universal standard for the GMTA AI v1.0+ by MajorBigg (sieistfetter@hotmail.com)
CTRL_V = aircraft
CTRL_G = ground base units ONLY if its a unit that can only move on ground, its a ground unit
CTRL_N = naval units
CTRL_H = hovercraft
CTRL_L = land defenses
CTRL_Q = air defenses
CTRL_T = sea defenses
CTRL_R = radar units
CTRL_J = radar jammers
CTRL_M = mines
CTRL_E = resource units
ENERGY = energy making units. like fusions, solars, etc.
CTRL_I = the metal makers. like moho metal makers floatin metal makers. etc.
CTRL_X = "super units" buzzsaws, etc.
CTRL_K = cloaking units
NOAI =  units that the ai *can't* use. like silos, fortifications, walls, dragon teeth. etc.
CTRL_Y = amphibious units
CTRL_B = construction units
CONSTR = construction units
CTRL_F = plants
PLANT = plants
LEVEL1 = l1 units
LEVEL2 = l2 units (adv.)
LEVEL3 = l3 units (like krogs)
  LDFENS = l1 defense  
  l1resource = l1 resource units, energy, metal, and metal makers
  l1plant = l1 plants (arm hp is l2! and so is the adv. plants)
  l1con = regular con units, (not the hover craft, not the adv!)

note: ctrl_g is very, very, important!!! if a non ground unit based unit is in this catigory, it wont ever get built on the sea AIs or air AIs. also note never to put construction units in this catigory, the results WILL be horrible. this same rule applies to every catigory except ctrl_v.
If a unit is in the wrong catigory, it wont be made when it should be. and If a unit is not in any catigory. it will always be made, even when it shouldn't be made!