

		Arena v 1.2.7a
			by MavS


	Description:
My most complicated map so far, and still not quite finished. I did make an extra tileset sort of for this, as I wanted walls that were high enough to block most, if not all, bertha/intimidator shots (no, the Atlantis tileset wouldn't have fit this scheme, and also I started this map long before the Atlantis tileset was released - yep, I'm slow... :-/ . Though recently I noticed that the lush-tileset WOULD fit the required scheme, while even allowing water [see lines below]).
The map is designed for heavy, long-enduring slugfests, and thus the starting positions are real fortresses on which you can build up quite a heavy defense.
Planned/needed improvements include the addition of more features, more complex entrances and water-channels around the landmasses (though I will either have to swith to the lush tileset or to TA-S for adding water). A lush-version of it is in *very* early alpha stage and conversion to TA-S is planned sooner or later anyway.
I'll release the tileset of this map, too, but it currently is very unpolished (as is the map). I also made another map with it called Canyon, which basicly is a larger version of "The Pass".


	Installation:
Just put the .ufo files in your TA directory and everything should work. No additional feature-packs needed as of yet.


	Legal Stuff:
You may mod and redistribute this as you wish, as long as you do so non-commercial, provide proper credit, and don't break any other laws (like by adding illegal content).
I'm providing this to you for free and made it in my freetime, and thus don't take any responsibilities for problems/malfunctions/catastrophes/whatever that might result from you using it - you use this completely at your own risk (though it worked for me quite fine so far and I hope it will do so for you, too :) ).
Oh, and of course - please have fun with this!   :)







Arena - Starting Positions:
___________________________




		1	9	5



	7				3

					
					

	4				8



		6	10	2


