Map name:      Ashkelon
Version :      1.0
Map type:      Metal
Map size:      32X32
Memory  :      128 mb
Players :      2-8 Multiplayer or skirmish
Tested with:   TA v 3.1
Uncompressed:  4.88 mb
Compressed:    4.88 mb
Created with:  Annihilator 1.5 - Paint shop pro 5.0 ACDSEE 32.
Made by:       Mufdvr
E-MAIL:        mufdvr@optusnet.com.au  for bugs and comments.

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Description:
 A large metal map (duh!) comprising a huge fortification, the
 theme being defence or attack depending on weather you go
 with odd or even start positions. I decided to make a custom AI
for this map (AshkelonmMKII.txt) which will go land units with some
 air as well, whilst building a small quantity of ships to harass anything
that goes too near the canals, but at the same time the AI will defend it`s
 base well.
 Also I have made sure that the AI will not waste recourses on metal makers which are simply not required on a Metal map. I have Voided all the walls and canals.

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Special notes:
 If playing in Skirmish eight players are reccomended "It just seems to
offer up a better game".
To install the AI just copy it to the ai folder in your C:\cavedog\totala directory
if this folder does not exist,create one and name it  "ai". 
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Installation:
  This map should reach you as a .ufo-file and should
be copied to your C:\cavedog\totala  directory.
 The map will be in your skirmish map list next time
you launch TA.
  
                                                         ENJOY.