					Beer Island
					by WFalcon
					-----------

					 Scenario
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Arm Commander's Log:

Galactic Date 6049-05-29.2

We have landed on an uncharted island in Aqueous Minor to find no Core resistance.  Morale
has improved with the recent invasion on Core Prime today.  The end of Core tyranny is at
hand.  Seeing a reduced threat of Core attacks as the Central Consciousness is busy 
defending the Core homeworld, I have decided to allow the troops to partake in the 
long-overdue tradition of Beerfest.  There will be much celebrating tonight as we drink
many beers to reduce the stress that over 4000 years of conflict has brought to us.

Galactic Date 6049-05-29.8

Things have take a turn for the worse.  My PeeWees and Jeffys have reported the presence
of a rather large Core outpost on the other side of the island.  As if that wasn't enough
a raiding party of Pyros and A.K.s attacked earlier and made off with our entire supply of
beer!  I have cursed myself for my earlier relaxed atitude.  This shall not go unpunished!
The troops are demanding Core wreckage on the battlefield!  We are currently amassing our
forces to destroy all Core units here for this desperate, dispicable attack, and recapture
our prized beer supply!  Give us our kegs or give us death!

				       Instructions
				       ------------
                    
1.  If you are reading this file, I'm assuming that you have successfully unzipped it.
Files in this zip are:
			BeerIsle.ufo - The BeerIsle map
			BeerIsle.txt - What you are reading now

2.  Move these files to your main Total Annihilation directory, and NOT the /maps directory.
(ie, if C:/Cavedog/Totala is your main TA directory, move them there.)

					 Technical
					 ---------
Last Modified:  9 Apr 1998
Map Type:  Greenworld & Water map
Description:  A large island surrounded by smaller islands in a large sea.  Main island
   includes a few mountains in the middle with small passes in between.  Moderate winds,
   numerous trees, and moderate tides provide the player with ample amounts of energy.
Number of Players:  2,4,6,8  (Optimum players is 4)
Map Size:  18x18
RAM Required:  32MB
Uncompressed Size/Compressed Size:  3.77MB/3.77MB 
   (.ufo file format is already compressed)
Editor(s) used:  TAE v1.0B1

Email WFalcon at KScottCon@worldnet.att.net for comments, suggestions, bug list.

Credits:  I know many are wondering why I named this map Beer Isle.  Well, the map is
          dedicated to a group of gamers that I play TA and SS with, named Beer Squad.
          (Not to mention my favorite, refreshing BEvERage.)  :)  Many thanks to the 
          folks with Beer Squad (http://www.home.bc.rogers.wave.ca/canucks/) for 
          helping me with ideas, comments, suggestions, and playtesting the map from
          its original version including: 

Barbarian
c00ter
JaTe
opus512
Quazy
Ricstr
V8Ranger

Also, thanks go to Cavedog programmers for giving us a great game.

(...and anyone else I forgot.  If I forgot you, I didnt mean to.  It was probably due
to consumption of many beers.  Just let me know.)  :)
