PROJECT:	ZHON MAP - CAYAMBE  Version 1 

DATE:		APRIL 2002

AUTHOR:		WOTAN / TA POWER

FILES:		CAYAMBE.zip  CAYAMBE.ufo, CAYAMBE.bmp, CAYAMBE.txt, TAK_FX_1.zip

REQUIRES:	TA:CC / TAK_ANIMS_1 (or higher)


INRODUCTION:

Long overdue, but worth the wait! (if you ask me anyway). This map utilizes the latest converted TAK tileset for TA  Zhon, which will be part of an upcoming release as well. It also uses all new TAK based features which are far superior to previous iterations  youll need the TAK_ANIMS file available separately in order to play this map. The end result leaves an as close to TAK quality graphical experience as youll get in TA.  

The map is fairly simple (and small) and is not really intended for serious multiplayer game play. I have not included an AI (the map uses HOVER), but the computer should present a challenge due to some of the interesting terrain elements. Here youll find cliffs that stretch out to the sea along with a silt laden river that cuts its way through the middle of the map and drains into the wider ocean. What really stands out though with this tileset/map is the varied climatic changes  deserts, swamps, islands, mountains, and more are all available in this set. Stay tuned for more maps and the release of the tileset it self in the weeks to come.     

For further immersive entertainment, Ive also added an optional FX pack which includes jungle sounds! This feature takes up a few weapon ids and is really best suited for skirmishes. Make sure you have the following weapon ids available if you plan use these (see below for instructions). These are not mandatory, but definitely draws you deeper into the map  might as well give it a try ;)  

For those of you who might be wondering the name of the map is inspired by a painting of the same name by my favorite artist, Frederic Edwin Church (see attached pic). Church, an Amercian 19th century painter, was most famous for his renderings of the South American tropics in the late 1850's through the 1860's. If you are interested in learning more, check out the web - there are several dedicated sites to Church's works. The next few maps I complete will also be based on other Church paintings as well.  

DIRECTIONS:

To use this map, simply unzip it to your TOTALA folder.

Remember that YOU MUST HAVE TAK_ANIMS_1.ufo (or a higher version) IN ORDER TO PLAY THIS MAP! The latest version is available at TAMEC in the Utilities section.


WHATS NEXT?

Stay tuned ;)


CREDITS:

Thanks go to C_A_P and Van The Man who got me going on the Creon project last year. Without their help I would have never got that set or this one out the door. Also, gratitude has to go to Silencer and Chinahook for keeping me going and especially to Chinahook for some upcoming cool addons to the feature pack. Lastly, I gotta give due to Greybeard for being so positive about all of my projects and giving me props on the boards - Thanks!

 
