Map name:     Creon
Version :      1.0
Map type:      Creon
Map size:      25x25
Memory  :      64 mb 
Players :       4-6-8-10 Multiplayer or Skirmish
Tested with:   TA v 3.1
Uncompressed:  17.7 mb
Compressed:     17.7 mb
Created with:  Annihilator 1.5 PS pro 7.0 ACDSee 32.
Made by:       Mufdvr
E-MAIL:        mufdvr@optusnet.com.au  for bugs and comments.


Description: 
  
  Made using the Creon tileset .
This map was designed with at least six players in mind but works best
with eight or ten players.
with a SW/NE configuration for team play or a good skirmish game.
Wind and tidal energy are high so make use of them.

Special note:
The AI profile I have chosen is AshkelonmkII.txt. This AI takes a little while
to develope, and will need about fifteen to twenty minutes to really get going,
but the wait is worth it-and you can expect to get your head pounded from there 
on in:-) This AI is included with the map download. To use, copy to a folder called "Ai"
in your C:\Cavedog\Totala  directory. If one does not exist_create it and name it "Ai" then copy "Ashkelon.txt" into this folder.
 If you don`t like this AI profile I recommend "Evergreen.txt", or "Death Valley.txt".

Installation:

   Unzip the map file to your c:\cavedog\totala directory and your away
"TAMEChpi2000 and 2000b along with the Creon feature pack" will be 
required to play this map, they can be found at TAMEC in the utilities section..  

Note to the reviewing staff.
This map was created in Annihilator 1.6 with the Contour map interval set at 6.
If your using this version the default Contour interval is 3.

                                              Have Fun