Playground:

As a geology student, with experience in geography I try to make all my maps as perusable and accurate as possible, whilst trying to keep a good tactical map so to this end I sometimes bent the rules. 

This map is a postglacial concordant coastline, with the relatively hard geology to the south, it uses moraine, kettle holes, a misfit stream, which has migrated and other typical formations, each hole has diffrent plants no applogy is made for this i like it its fertile land so no probs there. The map is optimised for 7 players (10 locations) some placed with more luck that others, best it to take the sea or above the cliff this will buy time and resources wile the middle players look to each other.       
