TA Map Ripped Apart :

This used to be one piece of land, but after an earthquake the land ripped apart and nearly broke in two. The remaining 2 pieces are divided by a stream of lava. There are many natural obstacles to take cover or protect your base and some resources available like rocks and nodes. I tried to make the map fair for all players to improve the gameplay; especially resources, available land to build on and obstacles to hide behind. A good 1 on 1 or 2 on 2 is possible or FFA, whatever u like.

The map is build for all kinds of purposes (mostly beginner/normal):
- Beginner : when played against AI on easy, the beginning player can really learn a lot. Coming familair with everything                 from taking care of resources, using different kind of units, setting up defense (because the AI won't rush in               the beginning) to trying different strategics/tactics. When his skills improve he can try medium or with more                players/allies.
- Normal : The player who has already advanced will enjoy trying new tactics/strategics or trying out new units (like i have            with	my new units from TAUIP ;) ). On medium or easy he'll enjoy a lot of great battles. Also playing multiplayer            with friends on mplayer or boneyards is great.
- Expert : Playing against 3 AI-players without cheating is going to give you a hard time to win. If you conquer that then              try at with allies and i garantee you that you'll lose ;).Multiplayer is a blast too :))

There are 2 details i'd like to explain. One is the meteors, they come every 10 min and the duration is 10 sec. I've tried to add that feature with the map without hurting the gameplay, that's why i've chosen the interval a little bigger.
I personnaly think it adds something to the map that really makes it fun to play. Second the lava is unpasseble and does damage. My opinion is that if u stop rushers a little, everyone has equal chances to win the battle (especially against the AI) and you get different kind of battles.

You can try anything here from air and land. Even the AI uses nukes(with the AI-patch that is), bertha's and a lot of different plains whick makes the battle very interesting. The rush-strategie doesn't work here all that well, so more thinking is aquired than putting up a lot of units and win.

I've tested the map and everything looks to be allright. I've played some great battles allready, and i'll hope you will too.

And now for some data :

Mapname : Ripped apart
Mapsize : 15 x 15
Memory : 32 Mb
Tileset : Lava
Filesize : 3,953 Mb
Authorname : AD2029
Icq : 23584427
Email : tacore@xs4all.nl