                             Stonebridge_v1b

   This map has been made using the original Atlantis tileset,
and Annihilator 1.5.

    This is the first map I am releasing to the TA community.
There were a couple problems (minor) with _v1 , but
thats all been handled (hopefully) thanks to all your input :) 
The metal patch feature in upper left corner works correctly 
now,and that pesky Vortex Teleporter has been removed. I have
also change the "starting positions" a bit to add some intrest.
    A friend sent me a letter letting me know of a couple other problems
he found with my map. I didn't complete the bottom of the map, and the
sealevel was set wrong for the Atlantis Tileset. I should have caught 
this in the beginning but didn't. The incomplete bottom made for hight 
problems that I HOPE are repaired now. Thanks Datanut :)
    I have made many maps and played them ,but this is the first one 
I am releasing to the public. I am self taught for the most part so please
take it easy on me guys. :)

    Hight voids have been added to this map so units are unable
to crawl or climb the walls. The ramps in the map are the only
way to change elevation unless it has wings.
   
   I have been generous with the metal and steam vents. The 
deserts are a good source of solar power as well. This was
done on purpose to invoke large-high powered battles on a
defencive level.

    I would love to let all the credits flow, but I don't know many of the 
people responsible for making all this happen. Kinboat of course
for the "Annihilator 1.5" program, Datanut for the "Atlantis Tileset",
I won't include myself for making the map, and sorry if I missed
anyone.

                          "silent_thndr@yahoo.com"

        
   Enjoy!!!!!

   SILENT_THNDR            2002-01-27



 








