Trees

An original map for the game Total Annihilation.

A DeanCo Production.

Email: deanco@tamec.org

Made with the Cavedog editor.

Size of map: 15x9
RAM required: 16 mega
Number of players: 2, or 4 player teams, strongly recommended. 
Map filesize: 2.05 mega 
Zip filesize: 2.25 mega  (the tutorial and some pics are in there)

Installation instructions: Copy Trees.ufo into the folder where
totala.exe is located.  Usually this is C:\CAVEDOG\TOTALA\ 
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I've included a tutorial I was inspired to write after I began
reviewing maps for TAMEC. It's more of a general overview than
anything else. It's basically the story of how I made this map. 
It's in .doc format because it looks better that way. There's 
also a .bmp of the map in case you want to look at it while you're
reading the tutorial.

This map is my tribute to the Cavedog tree. As long as I've been
playin' TA, I've never gotten tired of seeing those babies
catch fire and burn! I put a tree labyrinth in there, and a
1-hole golf course. There are two waterbridges to allow land
access to the other side of the map, and the two lakes are big
enough to build shipyards in, for that 'battleship in a bathtub'
effect. I designed this as a tactical map, and I recommend 1000
metal and energy to get the most fun out of this map. Enjoy!

If you have questions or comments, write me at:

deanco@tamec.org

I am placing this map and associated files in the public domain.
You may make copies, and freely distribute this map, as long as you
include this readme file with the map naming DeanCo as the author.

 
