Wild Wars 2 - The Wild Wars Rage ON!

Map Name:  WildWars2
Author:  WildBill
Size:  14 x 14
Memory:  16(megs)
Players:  2-6 (can play with 10, not recomended)
Tools Used:  TAE beta1, TABuilder

Story:
     As the Wild Wars raged on and ravaged the old and forgotten planet, the
two sides came across something very odd.  They fought back and forth but it
the Core were winning the fight.  They pushed the hard fighting Arm back.
The Arm retreated to regroup, when the Core air scouts found the Arm forces
they found that the Arm had built bases inside of huge metal walls.  These
walls had never been seen before, there were some old pipes and a few 
structures around.  Trees had sprung up.  These walls were very old indeed.
So the Core thought that by constructing an Intimidator cannon they could
destroy the Arm base without much losses.  But the old metal walls stood 
tall and undestructable.  The Core begun their attack...

Authors Notes:
     Now, this is a green world map with metal walls rising up out of the 
land.  I recomend this map for 4-6 players.  Although it could be played with
a maximum of 10 it just wouldn't be a good game.  Don't waste your time 
trying to build a Bertha or Intimidator because i specially arranged the extra
walls to block bertha fire.  This makes the map a more conventinal weapons 
map.(except nukes)  There is plenty of metal in each starting base along with
a thermal vent.  More metal is in the center bases because they will come 
under constant seige and attack since they are in the middle.  More metal and
a few thermal vents are scattered throughout the map.  These are often fought
over because they provide that extra "edge" in production from the extra
resources.

Installation:  Extract to the root (cavedog/totala/) directory because it is
UFO format.

Most of all enjoy my map as much as i do!  Have fun!

PS:  Any feedback that you have on my Wild Wars series is as always 
appreciated.  Thankyou.