Mapname:      Corridor
Description:  A grey, dead world. Not for sightseeing, only for fighting.
              No TA:CC or special HPI's required. No AI included. Skirmish tested 
              with default AI and TA AI 2.0 patch enhancement by Madrat. 
Installation: Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
              When selecting skirmishmode-maps, this map should be available. 
Positions:    .6......2......4......8.
              ........................
              ........................
              ...........10.........9.
              ........................
              ........................
              .5......1......3......7.
Multiplayer:  2-8  ( even vs odd , 1 vs 2 , ...)
Skirmish:     2-10 (1 vs even , 5 vs the rest , 9 vs the rest , 10 vs the rest , ... )
Mapversion:   0.0 
Maptype:      Unique:Metal
Mapsize:      24x24
Mapformat:    UFO
Memory:       32Mb
Tested with:  TA patch v3.1, No TA:CC required.
Compressed:   0.24 Mb
Uncompressed: 0.23 Mb
Made with:    Annihilator v0.2.1 , TABuilder v1.0 , PSP , TAED
Made by:      HB
E-mail:       henkbein@csnet.nl for bugs, comments, suggestions.


