Map name: 	Metalmetal
Author Name: 	Jesse Mullan - <a href mailto:jmullan@doubt.com>
			jmullan@doubt.com
			</a><a href="http://www.math.umn.edu/~jmullan/">
			http://www.math.umn.edu/~jmullan/
			</a>
Map Type: metal map
Number of Players: 2-10!  

Map Size: 20 x 20
Ram required: 32?
Uncompressed size: 2megs
Compressed size: 254k
Editor(s) Used: Annihilator v0.21

Map Description:
A huge but memory-thrifty metal map for those drawn-out battles you've been
dreaming of.  My crack team of hard-core beta-testers played a single game for 12 hours
straight with kills reaching 5000 each.  Results may vary.

As a side note, while I was testing in one game in skirmish mode, my AI ally was firing
seven berthas simulataneously.  It was quite impressive.

The ponds are deep enough to build in- skeeters make great air defense, and tidal generators
are tough, reliable sources of power.  The hills are tall and the plains are flat.  If the
animations look odd, it's Annihilator's fault.  :)


 
Scenario/History: Welcome to Camp Metalmetal.  The fishing is great and the hunting is better.
Relax, take your nanolathes off, and- hey, wait a minute, wrong planet!  Duke it out for
control of a resource-rich metal world ready for Arm terraforming or Core domination.  SEE
the monster Fido core-crushers roll over Jeffys in a giant METAL PIT.  Colossal battles between
good and evil in an apocolyptic showdown that will determine once and for all WHO IS THE BIGGEST,
the BADDEST, and the BEST!

Sunday, SUNDAY S U N D A Y!

tickets available through ticketmaster and NAPA auto parts.



Credits: thanks to Tosser, lamfada, vastari, and stormy- dedicated beta-testers all, and the ones
	who convinced me that it was worth releasing by playing the heck out of it.  So much for
	a practice map...
