Map Name:            Molten Metal
Designer:            Zero.G
Created:             March, 2002
Tools Used:          Annihilator 1.5, Adobe Photoshop 5 LE
Map Size:            14x14
Players:             2-5
Memory Size:         32MB

-------------------------------------------------------

Description:
Land and bridges on lava, maybe a bit too similar to many maps 
made with Metal tileset. This one offers a new threat in the 
lava, that does damage, and in resources collection that is a
bit tricky as metal deposits are quite rare (expecially in 4-5
players battles) and the normal ground offer less metal
than the usual Metal maps. You can also look for the many
big structures to absorb.
I think to pause for a while my mapmaking activity, but I'll
come back, see you soon.

Other maps by the author:
(Not a) Pic-Nic
LatinoAmericana
Y.A.A.
Desert Cliffs
Asteroids Belt
(Not a) Pic-Nic v.2
Delta Green

Installation:
Unpack "Molten_Metal.ufo" to your TOTALA folder.
Enjoy!

Additional Credits:
Kinboat (hotlizard@annihilated.org) for his great editor: Annihilator 
Jerry60000 (jd69wv@yahoo.com) for his beautiful Volcano tileset
 and of course thanks to:
Cavedog for Total Annihilation
 (the only RTS able to take my attention away from Quake)
TAMEC for allowing me share my maps and tilesets with the world
 (and for being a really good place where to have a satisfying download raid)
The Quake logo is property of id Software, used here as a tribute to their
 great work (and for being pioneers in giving source code of older games
 to the players community)

Compatibility:
This map requires TAMEChpi2000 files in your TA folder,
you can dowload them at www.planetannihilation.com/tamec/ta
Tested working only in TA 3.1 + TACC
Tested working with UberHack 3.1.4, too

Bugs:
Pipes should be near all the steamvents (and in editors actually do)
but I'm unable to understand why they don't show up in game.

-------------------------------------------------------

Zero.G
gabbi@lycosmail.com
