OTA Builder
Generate a valid .ota mission file for your map — map info, environment, AI profile and start positions, validated against 600 real maps. See AI Profiles for how the file connects to the AI.
Map info
Environment
Skirmish defaults
Start positions
Pixel coordinates. Map pixel size = tiles × 512. e.g. 16×16 map → 8192×8192 px. Corner-to-corner for 1v1, ring for FFA.