🛡️ TA Archive

tsfmakr (TSFMAKR) Render Control

Live preview (JavaScript)

The loop is played live in your browser from the validated loop table (the same data the reference render below was made from); the badge on the player is its self-test (seam + motion probes). The pre-rendered reference follows.

Converts Energy into Metal — from the unit’s FBI.

Live preview (JavaScript)

(placeholder loop — see the note below)

Reference render (GIF)

TSFMAKR animation loop

Honest note. This is a fallback preview loop, not a full choreography: TSFMAKR’s spin rate is engine-driven (the SetSpeed/setspeed script stores the engine value and the batch preview cannot know it), so the loop shows one revolution at the documented nominal rate (preview convention — the in-game rate depends on the build/energy state). The glowing/making effect itself is engine-side. The loop table (1 spin segment, 18.0 s) is seam- and motion-verified.