Live preview (JavaScript)
The loop is played live in your browser from the validated loop table (the same data the reference render below was made from); the badge on the player is its self-test (seam + motion probes). The pre-rendered reference follows.
Stores Energy and Metal — from the unit’s FBI.
Live preview (JavaScript)
Reference render (GIF)

Honest note — static placeholder. TSFSC’s script set is minimal (SmokeUnit, Create, SweetSpot, Killed) and its only animation is a glow: the COB drives a piece named texture (the classic 8-frame texture ping-pong), but that piece does not exist in the unit’s mesh — a quirk/bug in the mod’s files (the smoke and death scripts are engine-side anyway). The loop therefore shows the unit at its rest pose with no motion; seam-verified by construction.