🛡️ TA Archive

tsfsc (TSFSC) Render Control

Live preview (JavaScript)

The loop is played live in your browser from the validated loop table (the same data the reference render below was made from); the badge on the player is its self-test (seam + motion probes). The pre-rendered reference follows.

Stores Energy and Metal — from the unit’s FBI.

Live preview (JavaScript)

Reference render (GIF)

TSFSC animation loop

Honest note — static placeholder. TSFSC’s script set is minimal (SmokeUnit, Create, SweetSpot, Killed) and its only animation is a glow: the COB drives a piece named texture (the classic 8-frame texture ping-pong), but that piece does not exist in the unit’s mesh — a quirk/bug in the mod’s files (the smoke and death scripts are engine-side anyway). The loop therefore shows the unit at its rest pose with no motion; seam-verified by construction.