🛡️ TA Archive

tsftl (TSFTL) Render Control

Live preview (JavaScript)

The loop is played live in your browser from the validated loop table (the same data the reference render below was made from); the badge on the player is its self-test (seam + motion probes). The pre-rendered reference follows.

Produces Tanks — from the unit’s FBI.

Live preview (JavaScript)

Reference render (GIF)

TSFTL animation loop

About this loop. TSFTL’s only motion is the nano-ring spin in StartBuilding/StopBuilding — the build-stance hook the engine starts while the yard produces something: spin nanoring around y-axis speed <30> = 30°/s, one revolution per 12 s. The loop shows that steady build-state spin (12.0 s, seam- and motion-verified); the build effects themselves are engine-side. The yard’s open/close state lives in engine values (YARD_OPEN/BUGGER_OFF) and is not part of the loop.