🛡️ TA Archive

tsfvp (TSFVP) Render Control

Live preview (JavaScript)

The loop is played live in your browser from the validated loop table (the same data the reference render below was made from); the badge on the player is its self-test (seam + motion probes). The pre-rendered reference follows.

COB-exact: timeline 1:1 from tsfvp.cob (duty cycle (activatescr/deactivatescr), disassembled with _cob_dis.py). StateChg staged-deploy family: 1 open stages, then the compiled close order — not a reversed activate. Fire/hit/death/smoke scripts are engine-driven or firing-only and not part of this loop.

Animation

tsfvp animation

PNG frames

tsfvp frame
Frame 0 / 400.00 s

COB timeline (TSFVP.COB)

  • 0.40–1.28 s — activatescr(): opens the structure at its COB speeds
  • 2.77–3.27 s — rest — the folded pose is the loop seam (pixel-verified)

Every stage duration equals its COB sleep exactly; values are raw COB units (turns: BAM 65536 = 360°, moves: elmo × 163840). Renderer conversions follow the proven family conventions (_cob_anim.py).